Michelle Doyle, studio class

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Contents

Conclusion

So during Experimental Practices I was able to try out illustration and animation, which I would've completely neglected otherwise. It's great looking back over this page and being able to see how all my influences and experiments lead to me choosing to create the titles.


My next steps are:



1. Picture lock
2. Sound Edit
3. Credit Design
4. It's a movie!

and when it's made I will hopefully submit it to a media show in ECUAD so you all can see it. :)

Moving Diagrams for Credit Design

Had a go of making a moving diagram for my films opening credits and end credits.

Man.gif Here's a sketchup of the type of thing I am thinking of.

Finally got a better grip of layers and the movement of the puppet tool. I am thinking that using this diagram format would be cool for integrating peoples names who helped on the production. I would love to use a kinetic typeface or lettering that is as affective as Saul Bass, without copying him, naturally.

I'm working with a swatch, neutrals, blacks, blood reds and white. Keeping it clinical.

Sound Piece

While thinking about the animation, I thought it would be cool to create music for it too, and also to try and link it in with one of my sound classes.
I wanted to use sounds from the film itself so I cut up some of the dialogue, made field recordings in a hospital and added some sounds I had created in the soundbooth using actual medical instruments.

Sound Piece on Soundcloud (skip the reference tone)


The Trial

Thetrial.jpg


I've been busy lately making my film, 'The Trial'. The film is a short examining the effects of people in a clinical trial taking experimental drugs and how it effects them mentally.

The story follows a man called Ralph who is entering this trial for the first time. He is a personal trainer outside of The Trial, but has fallen on hard times. In the hospital he meets a young man named Jeremy who tells him he is studying for a PHD and supports himself by constantly doing these trials. Ralph finds the hospital stuffy and repetitive. He tries to exercise but is stopped by the foreboding Nurse, who tells him when to sleep and eat.
On the day of dosage, Ralph takes a drug and later begins to think he is feeling side-effects. He discusses this with Jeremy who feels fine but tells him he was in a trial once where people reacted, yet it was okay because they all got paid. Later in the night, Jeremy suffers from what appears to be a reaction and is absent the next day. The staff tell different stories about where he's gone. Ralph begins to suffer from heightened paranoia and he is displays irrational behavior.

(Comment JENNA LEDGER - saw this piece develop from the beginning of the script to the incredible hospital set you constructed Michelle. I'm really looking forward to seeing all your hard work come together. I also appreciate that you used a piece of your personal experience to create the story. END COMMENT - JENNA)

Animation

I've decided to focus on animation after our last presentation. So while working on the art direction for my film I realized that I quite like the idea of incorporating some of the drawings I did into a title for the film. I've been looking at animations that would be both informative and quite disjointed. Royksopp's "Remind Me", is brilliant. It is both diagram and narrative, which is what I'm looking for.

"The song "Remind Me" is also famous for its computer animated video, directed by the French motion graphics studio H5. It features a day in the life of a woman working in London's Square Mile solely through infographics; this includes labelled close-ups of everyday objects, product lifecycles, schematic diagrams, charts, and is generally illustrated in a simple isometric visual style. "Someone Else's Radio Mix" is the mix used for the audio track in accordance with the single release. An advertisement for Areva, also created by H5, employs a very similar visual style. The promo won the award for Best Video at the MTV Europe Music Awards 2002."

Royksopp - Remind Me

Remind-me-1.jpg

Phone Home

Man brings girlfriend for walk in Dublin
Fluffy dog practically poured into basket

I turned on my Irish phone last week in order to try and remember what certain people's faces looked like. I deleted my Irish facebook in order to stop being homesick so after a whole 2 months of that I was getting curious. [For the record, I love Vancouver but you can't help but be homesick when 4000 people are posting up what you are missing]. When I opened my phone I noticed that I capture way more interesting 'moments' on my mobile than on my slr. Fumbling around for a large camera, there's always something lost.

I also discovered a whole flock of videos. A lot of them were awful ill-advised memoirs of drinking in dark alleys in Dublin. But the quality of the daylight ones was really interesting. The fact that my wee nokia can only do 10 seconds at a time was also highly fascinating. It is a bit like 8mm in that sense.

The audio was very bad but also had a sort of authenticity that was attached when viewed on a different medium to my phone. When I watched the videos on my computer they reminded me of 'Happy Slapping' and people being crazy on public transport videos that you see on youtube. There is automatically a connotation attached to viewing these videos in this way.

I like how Doug Aitken uses multiple frames to show multiple ideas of motion and space. My next self brief is to make a video compiling my phone footage.
[http://mi-lo-do.tumblr.com/post/18545815469/phone-videos-my-phone-only-allows-me-to-take-15 Video I made using cell footage


(Comment, Rose Bell) Hi Michelle, did you manage to find some of Kim Noble's stuff on the internet?(end comment)

(reply to Rose Bell) Hey Rose, yes thank you for the heads up!

Animating Illustrations, getting odd effects

Test


Lately I've playing with After Effects. I'm a total newbie to this program. I naively thought that you could make something in Illustrator and move it straight into AE with no problem and all your layers and points would show up. Maybe you can and I have no idea. In AE they have this really interesting effect called "Puppet" where you decide what are joints and what is moveable. Then you can decide what to move. You can get some pretty cool "marionette" type effects with this. I did it totally wrong but I ended up liking it anyway, it looks like a lifedrawing that's floating across the screen.

I like what this guy does technically but I kind of want to do something that is quite gestural and gritty. Maybe scanning in charcoal and paintings.
Sweet video by total AE master Conor Whelan


Anyone got any recommendations?


Over Reading Week I am continuing drawing. I'm hoping to visit a hospital in order to record field sounds for another class but i'm going to take my notebook and draw a bit. Happy reading week everybody!

I am still drawing

imaginary screenprint
Suite from Ikea (2011)

A while ago I was obsessed with Hijab fashion blogs. There's a lot of really beautiful ways to wear them and fabrics. I've learned from the blogs that in North Africa the colours are really expressive and in Saudi they wear lots of jewellery. Fashion house Givenchy had designs inspired by this, which were really decorative and possibly were inspired by France's 2009 banning of the hijab. I've been playing around with illustrator and don't think I'm really going to follow up on this subject itself seeing how it's quite touchy and I'm not about the politics of it, but it's good to get back into drawing.

I have been using illustrator for just over a year and have always sort of done on/off projects on it. For Experimental Practices I would really like to expand into a comic. What's great about illustrator is how drawing in fractals becomes really natural after a while, you can blow stuff up and shrink it down and always have good effects.

Last year I used illustrator to make instructions that would fit inside an A2 Ikea frame, and showed how to dismantle it and use it as an instrument. I would like to explore the possibilities of illustration as a visual language again.

This week I am getting a soul purpose notebook and DRAWING non stop.







Things I have been playing around with recently

I've been making gifs of a glitch video that I made.

Tumblr1.gif Me4.gif Tumblr3.gif

I am interested in video feedback, but also the idea of making looped short videos.



Website


Hey for anyone wanting to see work I did in Ireland here is my website: [1]

And my blog is here:[2]

First Assignment

1. What's your individual perspective on experimentation?
My individual perspective is that experimentation is taking paradigms that exist and trying to challenge them, make hard questions and problem solve them. Take performance, for example, is an event and a happening that often reaches more people in print and video than in it's live version. This makes the documentation of such a process almost more important than the event, and an extremely interesting discourse. Another aspect of experimentation is technologies. A cheap video camera could be an oasis of creativity. "The filmmaker/author writes with his camera as a writer writes with his pen"- (Astruc 1968) To be able to record, sketch and write ideas spontaneously is important to experimentation.

I am a Film Major in Emily Carr, but in my home institute I am doing Fine Art Media, a course that is comprised of photography, video, interactivity, sculpture, sound and processing, and yet can be none of those things. In my own practice I receive a brief and try to deconstruct what that brief is about. A street photography project ends up being a series of witness statements about an event on the street, a sound project ends up being an instruction manual. To me experimentation is mixing mediums and asking questions. The process is highly important and failure doesn't have negative connotations.

2. Experimental practice (is this term an oxymoron?)
Experimental Practice is a way of thinking and not exactly an oxymoron. It is a practice but cannot be practiced because no experiment bears the same sense of spontaneity when repeated multiple times, or does it? Re-inaction is experimental too! For example Jeremy Deller's "The Battle of Orgreave" (2004). [3]

3. What is the significance of experimental work at this particular point in time (considering our global general social/ political/ environmental milieu: social interactions, art practices, art business, politics, social movements, social networking etc.)
I think we live in a very interesting time, not that there was a particular year in history that has been wrote off as being boring, but I think to be alive right now is to be on the edge of something exciting and perhaps a bit scary. We have seen how social media has undermined governments and empowered people, via the Arab Revolution, but also how technology has brought mass destruction to a front as well, such as the London Riots use of Blackberry cellphones. I think in the not so distant future there is going to be a huge question over the limits of freedom of speech. As an artist I think it is not an issue of whether to respond to this as it is in our very language to do so.
Coming from a country which has seen huge implications because of the recession, but also silver linings, I think they can only be seen as progressions and de-evolutions of an art community. Silver linings include the use of buildings for experimental places such as art spaces, community centres and practice spaces. Downsides are that college fees are on the rise, especially in the UK, which means that many creative courses are now going to become a privilege, the fodder of an upper middle class who can afford to go which changes the artwork produced. This is a serious problem and was expertly addressed by the comic Stewart Lee in this video: [4]

I think we're going to see a rise in the Outsider Artist, the uneducated and grassroots approach in years to come. I hope that the internet will play a key role in the spread of experimental art. Many of the artists discussed and exampled around art institutions are merc driving, Saatchi-endorsed celebrities and it sometimes seems as though cultural success is inherent to capital success. I would love to see more appreciation for those who aren't economically successful but are great at what they experiment at.

4. When experimental process(es) become canons:
Sam Taylor Wood - A Little Death (2002): [5]
This is great because it addresses the issues of Time and the concept of "Still Life", that even when life is over it is alive with decomposition. It begs the question 'What does it mean to die?' I seen this when I was in first year in college and it inspired me no end. Especially because I find I like playing around but never follow through with ideas. As an experiment it shows how doing something consistently over a long period of time can yield interesting results. (Comment da eun Jeong) This video definitely tested my patience .....

Delia Derbyshire - Dreams (1964) : [6]
Delia Derbyshire was one of the first people to create loops using reel to reels. She created really interesting analogue effects with sound by slowing them down and speeding them up. This album uses a collage of audio clips of people discussing dreams. It combines them to create this group narrative which is unnerving.

(Comment FIona Bowie) Michelle, a very thorough discussion - the point you make about Cultural success and capital success is well taken. Saatchi actually pulled focus and intensified those relationships in a very public way (between art and capital, hedge fund speculators where the value of the work is it's growth potential on the market). I mean, how many sheep in formaldehyde does one planet actually need? (one summer I think I saw one in every museum I visited). I am interested to hear about what you propose to undertake this term. (end comment). (comment da eun Jeong) I am pleased to see that you stated: "To me experimentation is mixing mediums and asking questions. The process is highly important and failure doesn't have negative connotations." I think failing in anything is what makes people fear and unhappy. What this course offers to students is opportunity to explore, experiment, and not fear of failing. You are absolutely right about mixing different mediums, asking questions, and solving difficult and challenging questions... (end comment)