Difference between revisions of "Maya"

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(Basics)
(Lighting and Rendering)
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*[[VRay]] Materials<br>
 
*[[VRay]] Materials<br>
 
*[http://docs.chaosgroup.com/display/VRAY2MAYA/V-Ray+2.0+for+Maya+Help+Home VRay Help Doc]<br>
 
*[http://docs.chaosgroup.com/display/VRAY2MAYA/V-Ray+2.0+for+Maya+Help+Home VRay Help Doc]<br>
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*[https://www.youtube.com/watch?v=t4sAPxIMR6s Rendering Vray w/ Bob]
  
 
;Exposing Mental Ray Production Shaders
 
;Exposing Mental Ray Production Shaders
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:optionVar -intValue MIP_SHD_EXPOSE 1;
 
:optionVar -intValue MIP_SHD_EXPOSE 1;
  
[https://www.youtube.com/watch?v=2Dg9bi9fCe8 Basic Lighting]<br>
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[https://www.youtube.com/watch?v=xQGhqrMOOO8 Basic Lighting]<br>
 
[https://www.youtube.com/watch?v=VKmJt3VzrtA Image Based Lighting]<br>
 
[https://www.youtube.com/watch?v=VKmJt3VzrtA Image Based Lighting]<br>
 
[https://www.youtube.com/watch?v=RSfUAsIQLec Ambient Occlusion]<br>
 
[https://www.youtube.com/watch?v=RSfUAsIQLec Ambient Occlusion]<br>

Revision as of 14:04, 9 February 2016

return to Software Tutorials
Autodesk Maya on Wikipedia Maya is used widely in the film and gaming industries.

Maya Instructors Studios in Vancouver using Maya

Digital Domain
Bardel Entertainment
Capcom Vancouver
Electronic Arts Vancouver
Rainmaker Entertainment
Method Studios
Archiact Interactive


Contents

Basics

Maya 2015 Basics
Maya Learning Channel

Modelling

Facial Modelling Character Modelling Hard Body Modelling

Facial Modelling Playlist

John Oliver Project Playlist

Robotic Claw Playlist

Architectural

Texturing

Warping a Facial Texture
Tweaking a Facial Texture
Tweaking a Facial Texture pt 2.

Rigging

Introduction

Case Studies
Creating an Eye Rig

Rigging a Gecko

Rigging a Beetle

Creating Blendshapes

Humanoid Rigging

Animation

Animating a Gecko Walk Cycle
Triple Null Rig

Free Character Rigs from David OReilly - READ ME

MEL Scripting

Example Scripts

Animation Handle Creator
A script for creating three null animation handle.

Particles

https://www.youtube.com/watch?v=k4mEBkwpYWU - intro to particles maya 2015

Lighting and Rendering

Mental Ray

VRay

Exposing Mental Ray Production Shaders
Run this MEL command in your MEL bar:
optionVar -intValue MIP_SHD_EXPOSE 1;

Basic Lighting
Image Based Lighting
Ambient Occlusion

Advanced Techniques

http://docs.autodesk.com/MAYAUL/2015/ENU/AdvancedTechniques/index.html#!/url=./files/landing_page.htm - ncloth, nparticles, muscle (text with included assets)

Useful Plug-ins and Add-ons

Maya Bonus Tools Expand Maya functionality with tools like: randomize transform, duplicate object over mesh. Full description of features in link.
iDeform A set of 3 essential tools. iDisplace, iCollide and iSkinDeform
BZP pro smart skinner
Advanced Animation Rig (free)